A paladin contemplating her fate? Or maybe she just fell asleep on her feet? Sorry, I'm just making up my own story here Textures and detailing should definitely be your best friend here. There's no difference of material (skin, leather, metal, wood) that I could see here, because the highlighting are the same. Add sharper highlights to her armour, and more colour variations to her skin. Proportion-wise, her breasts seems to be squished too closely together. I love the splashes of reflection on her breastplate. Colour scheme is great, so does that glow effect behind her head. Keep it up!
Alright! So at first glance you se a girl in armor, very straight forward.
I'm going to focus mostly on the design in this crit
The design is kinda weird. I can se that you did the whole sexy girl in heavy plate bikini armor-ish look. that's fine, doesn't make that much practical sense but it's very popular in video games and stuff like that.
Those shoulder pads look very impractical and awkward. Those top parts don't add much when it comes to protection and if they were meant to be ornamental they have nothing on them that makes it clear that they would be there for an esthetic reason. I'd get rid of the weird shape on them.
Is plate armor and it is held together with strings?.. the part that binds the breast plate to the shoulder pads doesn't make any sense, if she falls down they might get ripped of and then she is completely exposed. I know this is fantasy and in fantasy you can take a few liberties but there is a limit when it just doesn't make any sense. if she had the kind of leather bands there like on the rest of her armor it would look better.
The belly/crotch plate thingy is something i haven't seen before. looks like it would bounce or get in the way a lot if she tries to run.
underneath her armor there is just a shirt. that glowing thing in the belly/crotch thingy makes you think that there is something magical or royal about her but that isn't reflected in her shirt. adding some religious or royal symbols/patterns to the shirt would make it match better with the more upper class armor/magical stuff.
all fantasy is based on reality so study how armor works and why it looked the way it did. if you start from reality and learn that first before going into fantasy it will arm you with more than enough knowledge to make a cool design that makes sense and is cool to look at.
apart from design I think it's a good idea to study how metal works. the armor is very plastic looking and metal doesn't look like that.
I know I've been very focused on the negative stuff in this critique but it is important that you learn the fundamentals of design when you do something like this. I'm definitely not trying to be mean but there are major flaws in the design that I'd like to se fixed.
Hope you can take something away from this crit that could help you in your future work!
Nice work! But it seems that there's something wrong with her chest.. Can't understand why is this feeling, 'cause of a lot of armor on this part. May be it's because of her pose, that her chest and shoulders look unnaturally small and everted...